
Efektivitas Penggunaan Media Animasi Dalam Pembelajaran IPA Pada Siswa Kelas III C SDN 006 Tarakan
Pengarang : Diana Ino Suman - Personal Name;
Perpustakaan UBT : Universitas Borneo Tarakan., 2020XML Detail Export Citation
Abstract
Tujuan penelitian ini yaitu mengetahui efektivitas penggunaan media animasi dalam pembelajaran IPA pada siswa kelas III.C SDN 006 Tarakan. Jenis penelitian yang digunakan adalah Penelitian Tindakan Kelas (PTK). Subjek penelitian, 33 siswa yang terdiri dari 18 siswa laki-laki dan 15 siswa perempuan. Penelitian dilaksanakan 2 siklus setiap siklus terdiri dari 2 kali pertemuan. Prosedur tiap siklus yaitu perencanaan, pelaksanaan, pengamatan, dan refleksi. Data yang diperoleh dalam penelitian yaitu penilaian kognitif, afektif, dan psikomotorik. Hasil penelitian menunjukkan bahwa penggunaan media animasi dalam pembelajaran IPA pada siswa kelas III.C SDN 006 Tarakan sudah meningkat, Siklus I ketuntasan hasil belajar siswa (kognitif) 61%, siklus II menjadi 85%. Siklus I ketuntasan hasil belajar siswa (afektif) 55%, siklus II menjadi 85%. Siklus I ketuntasan hasil belajar siswa (psikomotorik) 52%, siklus II menjadi 79%. Maka penelitian dikatakan berhasil dan sesuai dengan indikator keberhasilan.
Kata Kunci: Media Animasi, Hasil Belajar, IPA
The purpose of this study was to determine the effect of using animation media in science learning to third grade students at SDN 006 Tarakan. This was a Classroom Action Research (CAR) with 33 research subjects that consisted of 18 male students and 15 female students. It was conducted in 2 cycles where in each cycle consisted of 2 meetings. The stages for each cycle were planning, action, observation, and reflection. The data obtained in this study were in the forms of cognitive, affective, and psychomotor assessments. The results showed that the use of animation media increased achievement in learning science of the third grade students at SDN 006 Tarakan. For cognitive learning accomplishment there was an increase from 61% in the first cycle to 85% in the second cycle. For affective learning accomplishment it was from 55% in the first cycle to 85% in the second cycle. For psychomotor learning accomplishment it was from 52% in the first cycle to 79% in the second cycle. It was concluded that this research met the indicators of success. Keywords: Animation Media, Learning Outcomes, Science